My first “real job” had many issues with it, but there was one hugely redeeming factor – the annual charity drive where all the engineers got together to create a gigantic haunted house. We workedGo On
That is the question. For, ‘tis it nobler in the mind to suffer The slings and arrows of outrageous scare tactics all alone Or to take arms against a sea of unknown horrors And byGo On
Imagine you’re several scenes into a haunt. Besides one room of “hanging bodies”, the path through the haunt has thus far been clearly defined and you’ve been enjoying the gory scenes, but largely felt in control of the pace of your visit. You are chased through a heavy curtain by an agitated evil scientist or perhaps an overly friendly clown and suddenly find yourself…adrift.
You are filled with a special type of dread as you the walk up the last few stairs. These steps lead to the industrial looking building with the over-sized sliding doors that let the stretchersGo On
The trickiest part of designing compelling scenes and scares in a haunted house is designing for groups of guests rather than individual victims. Short of sending each through individually there is no way to permanently break groups apart, but using a few well-place split-up scares can give each guest a far more personal haunt experience.